Valve says the Steam Deck’s ‘stick drift’ was a bug and it’s already shipped a fix
Photo by Vjeran Pavic / The Verge The first batch of Steam Decks is starting to arrive to the lucky few who could order them on Friday, and a handful of owners have reported stick drift on their devices. But Valve now tells us that what’s going on is a “deadzone calibration issue” — which indicates this is a software problem, not a hardware one — and that the team has already shipped a fix for it. Joystick drift is an issue that causes your character or cursor in a game to continue moving even when you aren’t actually pushing the joystick in a direction. It’s a problem many have experienced with the Nintendo Switch’s Joy-Con controllers. While Nintendo itself has suggested the issue will never be fully addressed because Joy-Cons will wear down over time, it does repair... Continue reading…
The first batch of Steam Decks is starting to arrive to the lucky few who could order them on Friday, and a handful of owners have reported stick drift on their devices. But Valve now tells us that what’s going on is a “deadzone calibration issue” — which indicates this is a software problem, not a hardware one — and that the team has already shipped a fix for it.
Joystick drift is an issue that causes your character or cursor in a game to continue moving even when you aren’t actually pushing the joystick in a direction. It’s a problem many have experienced with the Nintendo Switch’s Joy-Con controllers. While Nintendo itself has suggested the issue will never be fully addressed because Joy-Cons will wear down over time, it does repair...